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A Web browser is an essential tool for every user to download, execute, and render web applications. A combination of technologies such as WebGL, X3D, X3Dom, HTML5 and JavaScript can provide 3D graphics on browsers without any requirement for plug-ins. In this application, we introduce a methodology for efficient evaluation of browsers' performance as it concerns their capability to render X3Dom graphics. Our methodology measures how many frames per second (fps) a browser can render for a specific 3D content. Hence, the fps metric captures the actual 3D content's rendering frequency a browser can reach. Then, we present the results of our benchmark based on some popular web browsers as they render and display specified X3D graphics under controlled conditions.
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